They said it was impossible, and for nearly two decades it seemed that way. But last night, a streamer named Jervalin took a beating Halo 2The LASO Immortal Challenge, which earned $20,000. Talk about ending the fight.
Let’s rewind. Earlier this summer, the YouTuber. Charles “Cr1tikal” White Jr. announced a $5,000 bonus to beat Halo 2 on the maximum difficulty setting with every additional challenge modifier enabled without dying. Within 18 years from Halo 2in 2004 no one has ever posted evidence of the challenge being completed since the Xbox was released. White’s challenge calls for the entire run to be streamed on YouTube or Twitch. No one had successfully stepped up to the plate until July, so last month White added an additional $15,000 to the bonus.
Most observers watching the challenge had money Jerval’sis a relatively private broadcaster that has built a modest following by chasing world records in various fields Hello challenges – be the first person to complete it. Sure enough, he crossed the finish line late last night. (Here is the archived stream.)
Neither White nor Jervalin could be reached for comment prior to publication.
It was incredibly cool for Jervalin to complete what some people, including White Jr., have called “the toughest challenge in the entire game,” addressing the audience in the smooth tone you’d use when moving on to the next, mostly empty, extra. community board meeting.
“Okay, talk,” he said. “I think we did it. I think we did it. Imagine this. Two years ago I said, “I think it’s impossible.” Imagine that fucking.”
Whatever happens Halo 2The “LASO Immortal” challenge is actually the “hardest … in gaming,” a subjective measure of course. But it is definitely there. You need to activate all the skulls in the game or mods in the game which usually increase the difficulty. For example, the Catch skull makes enemies throw grenades more often. Starvation, meanwhile, means enemies drop half the ammo they normally drop. Myth doubles the health of all enemies, while Angry increases the enemy’s rate of fire. Blind removes your HUD. Assassins turn enemies invisible. (It’s not technically everyone skulls, however. For the challenge, Envy is left because it also gives you invisibility, which doesn’t help Halo 2 more difficult for obvious reasons.) When you power up every skull and play on Legendary, the game’s highest difficulty setting, you more or less create a set of conditions that ensure you die immediately upon taking damage.
Jervalin had to rely on a few exploits to finish the challenge. To wit: He brought a banshee, a violet-colored aerial vehicle with a powerful cannon, into the final boss fight against Tartarus on the “Great Journey” level. That final fight takes place on a series of circumferential platforms hovering over an abyss. With pinpoint precision, he used the banshee’s cannon to send waves of foes careening off the edge as they spawn—before they get a chance to really even fight.
I’ve been covering the Halo community for a while now, and can’t recall a time where I’ve seen players pretty unanimous in an opinion, let alone a positive one. Sure, Halo Infinite, the latest game in the series, has its issues, which players are not shy about criticism. But even the biggest names in the original Bungie games of the mid-2000s are still revered, and the feats players can pull off are astounding.
Running collected to praise from Hello streamers like Remy’s Mint Blitz and Luc’s HiddenXperia. Emanuel Lovejoy, Cloud 9’s trainer, is definitely the ultimate pro Hello team on the planet right now, called Jervalin is a “legend”. So he did Spacestation Gaming’s UberNick. The Hello pro Kyle Elam noted as yesterday’s bouts—essentially, matches between pro players that don’t count toward the official season record—were stopped so players could watch Jervalin finish it off together. “Jervalin will need to create a Twitter for us to really connect with this legend.” [clapping hands emoji]” Hello esports analyst and driver Alexander “Shyway” Hope said. It was a real pleasure to see such universal recognition from all corners of the community.
But the most heartwarming moment is the moment that proves this, rather than the toxicity that draws so much oxygen from the room, is what video games are all about, which happened in the final seconds of the stream: Jervalin’s family runs into the stream, hugging him in an almost suffocatingly tight bear hug. $20,000 is fine. It’s nicer that way.